<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>SISAREA &#187; MotionController</title>
	<atom:link href="http://www.sisarea.com/tag/motioncontroller/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.sisarea.com</link>
	<description>All About Gadgets</description>
	<lastBuildDate>Mon, 06 Sep 2010 21:10:00 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Microsoft Kinect starts making home deliveries to beta testers</title>
		<link>http://www.engadget.com/2010/09/03/microsoft-kinect-starts-making-home-deliveries-to-beta-testers/</link>
		<comments>http://www.engadget.com/2010/09/03/microsoft-kinect-starts-making-home-deliveries-to-beta-testers/#comments</comments>
		<pubDate>Fri, 03 Sep 2010 12:05:00 +0000</pubDate>
		<dc:creator>Vlad Savov</dc:creator>
				<category><![CDATA[GADGETS]]></category>
		<category><![CDATA[NEWS]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[VIDEOS]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Camera]]></category>
		<category><![CDATA[exclusive]]></category>
		<category><![CDATA[in the wild]]></category>
		<category><![CDATA[input]]></category>
		<category><![CDATA[input device]]></category>
		<category><![CDATA[InputDevice]]></category>
		<category><![CDATA[InTheWild]]></category>
		<category><![CDATA[kinect]]></category>
		<category><![CDATA[leak]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[motion camera]]></category>
		<category><![CDATA[motion controller]]></category>
		<category><![CDATA[motion gaming]]></category>
		<category><![CDATA[motion tracking]]></category>
		<category><![CDATA[MotionCamera]]></category>
		<category><![CDATA[MotionController]]></category>
		<category><![CDATA[MotionGaming]]></category>
		<category><![CDATA[MotionTracking]]></category>
		<category><![CDATA[pre-launch]]></category>
		<category><![CDATA[pre-release]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[xbox kinect]]></category>
		<category><![CDATA[Xbox360]]></category>
		<category><![CDATA[XboxKinect]]></category>

		<guid isPermaLink="false">http://www.engadget.com/2010/09/03/microsoft-kinect-starts-making-home-deliveries-to-beta-testers/</guid>
		<description><![CDATA[<div style="text-align: center"><a href="http://www.engadget.com/2010/09/03/microsoft-kinect-starts-making-home-deliveries-to-beta-testers/"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/09/10x0903iub234kinwqwas.jpg" /></a></div>
As beta testing programs go, Microsoft's <a href="http://www.engadget.com/product/kinect">Kinect</a> venture has been kind of... <a href="http://www.engadget.com/2010/08/27/kinect-beta-dashboard-update-gets-leaked-as-soon-as-it-arrives/">leaky</a>. No surprises, therefore, that we've now received our first in-the-plastic pictures of the motion-tracking camera peripheral, replete with a few select shots of its packaging. Redmond's promise that hardware was en route to testers was clearly not a hollow one, and we can now probably expect a bunch more unauthorized disclosures about the user experience with what should be final retail units. The outside of the packaging includes a couple of teasers encouraging users to pick up some of those bodacious <a href="http://www.engadget.com/2010/08/25/pdp-announces-accessories-for-your-accessory-so-you-can-connect/">PDP stands and wall mounts</a> for their Kinect -- presumably the start of a tidal wave of Kinect accessories.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/microsoft-kinect-starts-making-home-deliveries-teases-unannounced-peripherals/">Microsoft Kinect starts making home deliveries</a></strong></p><a href="http://www.engadget.com/photos/microsoft-kinect-starts-making-home-deliveries-teases-unannounced-peripherals/#3328463"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/09/10x0903be3rkinects_thumbnail.jpg" alt="" /></a><a href="http://www.engadget.com/photos/microsoft-kinect-starts-making-home-deliveries-teases-unannounced-peripherals/#3328464"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/09/10x0903be3rkinectd_thumbnail.jpg" alt="" /></a><a href="http://www.engadget.com/photos/microsoft-kinect-starts-making-home-deliveries-teases-unannounced-peripherals/#3328465"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/09/10x0903be3rkinect6_thumbnail.jpg" alt="" /></a><a href="http://www.engadget.com/photos/microsoft-kinect-starts-making-home-deliveries-teases-unannounced-peripherals/#3328467"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/09/10x0903be3rkinect5_thumbnail.jpg" alt="" /></a></div><br /><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both"><a href="http://www.engadget.com/2010/09/03/microsoft-kinect-starts-making-home-deliveries-to-beta-testers/">Microsoft Kinect starts making home deliveries to beta testers</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 03 Sep 2010 08:05:00 EDT.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both;padding: 8px 0 0 0;height: 2px;font-size: 1px;border: 0;margin: 0;padding: 0"></h6><a href="http://www.engadget.com/2010/09/03/microsoft-kinect-starts-making-home-deliveries-to-beta-testers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160; &#160;&#124;&#160;  &#160;&#124;&#160;<a href="http://www.engadget.com/forward/19619962/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.engadget.com/2010/09/03/microsoft-kinect-starts-making-home-deliveries-to-beta-testers/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center; "><a href="http://www.engadget.com/2010/09/03/microsoft-kinect-starts-making-home-deliveries-to-beta-testers/"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/09/10x0903iub234kinwqwas.jpg" /></a></div>
As beta testing programs go, Microsoft's <a href="http://www.engadget.com/product/kinect">Kinect</a> venture has been kind of... <a href="http://www.engadget.com/2010/08/27/kinect-beta-dashboard-update-gets-leaked-as-soon-as-it-arrives/">leaky</a>. No surprises, therefore, that we've now received our first in-the-plastic pictures of the motion-tracking camera peripheral, replete with a few select shots of its packaging. Redmond's promise that hardware was en route to testers was clearly not a hollow one, and we can now probably expect a bunch more unauthorized disclosures about the user experience with what should be final retail units. The outside of the packaging includes a couple of teasers encouraging users to pick up some of those bodacious <a href="http://www.engadget.com/2010/08/25/pdp-announces-accessories-for-your-accessory-so-you-can-connect/">PDP stands and wall mounts</a> for their Kinect -- presumably the start of a tidal wave of Kinect accessories.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/microsoft-kinect-starts-making-home-deliveries-teases-unannounced-peripherals/">Microsoft Kinect starts making home deliveries</a></strong></p><a href="http://www.engadget.com/photos/microsoft-kinect-starts-making-home-deliveries-teases-unannounced-peripherals/#3328463"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/09/10x0903be3rkinects_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/microsoft-kinect-starts-making-home-deliveries-teases-unannounced-peripherals/#3328464"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/09/10x0903be3rkinectd_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/microsoft-kinect-starts-making-home-deliveries-teases-unannounced-peripherals/#3328465"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/09/10x0903be3rkinect6_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/microsoft-kinect-starts-making-home-deliveries-teases-unannounced-peripherals/#3328467"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/09/10x0903be3rkinect5_thumbnail.jpg" alt="" title="" /></a></div><br type="_moz" /><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/09/03/microsoft-kinect-starts-making-home-deliveries-to-beta-testers/">Microsoft Kinect starts making home deliveries to beta testers</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 03 Sep 2010 08:05:00 EDT.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/09/03/microsoft-kinect-starts-making-home-deliveries-to-beta-testers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp; &nbsp;|&nbsp;  &nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19619962/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/09/03/microsoft-kinect-starts-making-home-deliveries-to-beta-testers/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
			<wfw:commentRss>http://www.engadget.com/2010/09/03/microsoft-kinect-starts-making-home-deliveries-to-beta-testers/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PlayStation Move review</title>
		<link>http://www.engadget.com/2010/09/01/playstation-move-review/</link>
		<comments>http://www.engadget.com/2010/09/01/playstation-move-review/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 07:01:00 +0000</pubDate>
		<dc:creator>Ross Miller</dc:creator>
				<category><![CDATA[GADGETS]]></category>
		<category><![CDATA[NEWS]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[VIDEOS]]></category>
		<category><![CDATA[arc]]></category>
		<category><![CDATA[eye pet]]></category>
		<category><![CDATA[EyePet]]></category>
		<category><![CDATA[fight]]></category>
		<category><![CDATA[fight 3d]]></category>
		<category><![CDATA[Fight3d]]></category>
		<category><![CDATA[gem]]></category>
		<category><![CDATA[golf]]></category>
		<category><![CDATA[heavy rain]]></category>
		<category><![CDATA[HeavyRain]]></category>
		<category><![CDATA[motion]]></category>
		<category><![CDATA[motion control]]></category>
		<category><![CDATA[motion controller]]></category>
		<category><![CDATA[motion controls]]></category>
		<category><![CDATA[MotionControl]]></category>
		<category><![CDATA[MotionController]]></category>
		<category><![CDATA[MotionControls]]></category>
		<category><![CDATA[move]]></category>
		<category><![CDATA[nav control]]></category>
		<category><![CDATA[NavControl]]></category>
		<category><![CDATA[Navigation Controller]]></category>
		<category><![CDATA[NavigationController]]></category>
		<category><![CDATA[play station]]></category>
		<category><![CDATA[play station 3]]></category>
		<category><![CDATA[play station 3 move]]></category>
		<category><![CDATA[play station move]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[Playstation3]]></category>
		<category><![CDATA[Playstation3Move]]></category>
		<category><![CDATA[PlaystationMove]]></category>
		<category><![CDATA[ps]]></category>
		<category><![CDATA[ps 3]]></category>
		<category><![CDATA[ps 3 move]]></category>
		<category><![CDATA[ps move]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Ps3Move]]></category>
		<category><![CDATA[PsMove]]></category>
		<category><![CDATA[r u s e]]></category>
		<category><![CDATA[RUSE]]></category>
		<category><![CDATA[sce]]></category>
		<category><![CDATA[SCEA]]></category>
		<category><![CDATA[socom]]></category>
		<category><![CDATA[socom 4]]></category>
		<category><![CDATA[Socom4]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[sports champions]]></category>
		<category><![CDATA[SportsChampions]]></category>
		<category><![CDATA[tiger woods]]></category>
		<category><![CDATA[TigerWoods]]></category>
		<category><![CDATA[tumble]]></category>

		<guid isPermaLink="false">http://www.engadget.com/2010/09/01/playstation-move-review/</guid>
		<description><![CDATA[<div style="text-align: center"><a href="http://www.engadget.com/2010/09/01/playstation-move-review/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-title-shot-rm-eng.jpg" /></a></div>
The <a href="http://www.engadget.com/tag/PlayStationMove/">PlayStation Move</a>. It's funny to think just 15 months have passed since Sony <a href="http://www.engadget.com/2009/06/02/sony-announces-new-ps3-motion-controller/">first unveiled</a> its motion controller, and now we're mere weeks away from hitting the retail market. To be sure, it's not like the company didn't have waggle on the mind already -- <a href="http://www.engadget.com/2006/12/07/sony-patents-its-own-version-of-the-wiimote-and-sensor-bar/">patents</a> dating as far back as 2005 reveal as much, and of course the incredible success of Nintendo's <a href="http://www.engadget.com/tag/Wii/">Wii</a> proved there's a market for more physically exerting gameplay. And it's not just PlayStation; Microsoft's got its controller-free <a href="http://www.engadget.com/tag/Kinect/">Kinect</a> motion camera system coming this November. So, in the year where all major game consoles now ask you to get off the couch and earn arm muscle, how does Move fare? Read on for more! <div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/playstation-move-review/">PlayStation Move review</a></strong></p><a href="http://www.engadget.com/photos/playstation-move-review/#3315942"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3013-31-02-rm-eng_thumbnail.jpg" alt="" /></a><a href="http://www.engadget.com/photos/playstation-move-review/#3315943"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3013-31-26-rm-eng_thumbnail.jpg" alt="" /></a><a href="http://www.engadget.com/photos/playstation-move-review/#3315945"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3013-31-52-rm-eng_thumbnail.jpg" alt="" /></a><a href="http://www.engadget.com/photos/playstation-move-review/#3315946"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3013-34-10-rm-eng_thumbnail.jpg" alt="" /></a><a href="http://www.engadget.com/photos/playstation-move-review/#3315947"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3013-34-29-rm-eng_thumbnail.jpg" alt="" /></a></div><p><a href="http://www.engadget.com/2010/09/01/playstation-move-review/" rel="bookmark">Continue reading <em>PlayStation Move review</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both"><a href="http://www.engadget.com/2010/09/01/playstation-move-review/">PlayStation Move review</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 01 Sep 2010 03:01:00 EDT.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both;padding: 8px 0 0 0;height: 2px;font-size: 1px;border: 0;margin: 0;padding: 0"></h6><a href="http://www.engadget.com/2010/09/01/playstation-move-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160; &#160;&#124;&#160;  &#160;&#124;&#160;<a href="http://www.engadget.com/forward/19615225/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.engadget.com/2010/09/01/playstation-move-review/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/09/01/playstation-move-review/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-title-shot-rm-eng.jpg" /></a></div>
The <a href="http://www.engadget.com/tag/PlayStationMove/">PlayStation Move</a>. It's funny to think just 15 months have passed since Sony <a href="http://www.engadget.com/2009/06/02/sony-announces-new-ps3-motion-controller/">first unveiled</a> its motion controller, and now we're mere weeks away from hitting the retail market. To be sure, it's not like the company didn't have waggle on the mind already -- <a href="http://www.engadget.com/2006/12/07/sony-patents-its-own-version-of-the-wiimote-and-sensor-bar/">patents</a> dating as far back as 2005 reveal as much, and of course the incredible success of Nintendo's <a href="http://www.engadget.com/tag/Wii/">Wii</a> proved there's a market for more physically exerting gameplay. And it's not just PlayStation; Microsoft's got its controller-free <a href="http://www.engadget.com/tag/Kinect/">Kinect</a> motion camera system coming this November. So, in the year where all major game consoles now ask you to get off the couch and earn arm muscle, how does Move fare? Read on for more! <div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/playstation-move-review/">PlayStation Move review</a></strong></p><a href="http://www.engadget.com/photos/playstation-move-review/#3315942"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3013-31-02-rm-eng_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/playstation-move-review/#3315943"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3013-31-26-rm-eng_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/playstation-move-review/#3315945"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3013-31-52-rm-eng_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/playstation-move-review/#3315946"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3013-34-10-rm-eng_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/playstation-move-review/#3315947"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3013-34-29-rm-eng_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.engadget.com/2010/09/01/playstation-move-review/" rel="bookmark">Continue reading <em>PlayStation Move review</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/09/01/playstation-move-review/">PlayStation Move review</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 01 Sep 2010 03:01:00 EDT.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/09/01/playstation-move-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp; &nbsp;|&nbsp;  &nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19615225/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/09/01/playstation-move-review/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
			<wfw:commentRss>http://www.engadget.com/2010/09/01/playstation-move-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Hillcrest Labs brings LG&#8217;s Magic Motion remote to life, cheekily points out that Sony uses it, too</title>
		<link>http://www.engadget.com/2010/08/26/hillcrest-labs-brings-lgs-magic-motion-remote-control-to-live/</link>
		<comments>http://www.engadget.com/2010/08/26/hillcrest-labs-brings-lgs-magic-motion-remote-control-to-live/#comments</comments>
		<pubDate>Thu, 26 Aug 2010 11:04:00 +0000</pubDate>
		<dc:creator>Tim Stevens</dc:creator>
				<category><![CDATA[GADGETS]]></category>
		<category><![CDATA[NEWS]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[VIDEOS]]></category>
		<category><![CDATA[hillcrest labs]]></category>
		<category><![CDATA[HillcrestLabs]]></category>
		<category><![CDATA[lg]]></category>
		<category><![CDATA[magic motion]]></category>
		<category><![CDATA[MagicMotion]]></category>
		<category><![CDATA[motion control]]></category>
		<category><![CDATA[motion controller]]></category>
		<category><![CDATA[MotionControl]]></category>
		<category><![CDATA[MotionController]]></category>
		<category><![CDATA[move]]></category>
		<category><![CDATA[playstation move]]></category>
		<category><![CDATA[PlaystationMove]]></category>
		<category><![CDATA[remote control]]></category>
		<category><![CDATA[RemoteControl]]></category>

		<guid isPermaLink="false">http://www.engadget.com/2010/08/26/hillcrest-labs-brings-lgs-magic-motion-remote-control-to-live/</guid>
		<description><![CDATA[<div style="text-align: center"><a href="http://www.engadget.com/2010/08/26/hillcrest-labs-brings-lgs-magic-motion-remote-control-to-live/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2010/08/hillcrest-lg-2010-08-26.jpg" alt="Hillcrest Labs brings LG's Magic Motion remote control to live, cheekily points out Sony uses it, too" /></a></div>
We had some fun playing with LG's <a href="http://www.engadget.com/2010/01/11/lg-magic-motion-gesture-control-hdtv-remote-hands-on/">Magic Motion gesture remote</a> at CES this past January, which lets you change channels with a flick of the wrist, and now we're learning a little more about its fancy innards. <a href="http://www.engadget.com/tag/hillcrestlabs">Hillcrest Labs</a>, the company behind the <a href="http://www.engadget.com/2009/06/15/hillcrest-labs-loop-combines-wiimote-mouse-and-ouroboros/">Loop mouse/bracelet</a>, is proudly proclaiming that its Freespace tech is what makes LG's remote so magical in the first place. Hillcrest <em>also </em>would like to take this opportunity to point out that Sony has licensed its technology as well, and given we're but a few weeks away from the <a href="http://www.engadget.com/tag/sony,move">PlayStation Move</a> launch, many are concluding that gadget has some Freespace up in it too. However, given Hillcrest's <a href="http://www.engadget.com/2008/08/21/nintendos-wiimote-tapped-for-patent-infringement-by-hillcrest-l/">nasty patent dispute with Nintendo</a> over the Wiimote, it's possible this is just Sony covering its ample posterior against a similar lawsuit. Or, this could go all the way back to the tech that allows the DualShock 3 to detect movement. (Remember trying to play that dragon game just with motion controls? Man, that was hard.)<p><a href="http://www.engadget.com/2010/08/26/hillcrest-labs-brings-lgs-magic-motion-remote-control-to-live/" rel="bookmark">Continue reading <em>Hillcrest Labs brings LG's Magic Motion remote to life, cheekily points out that Sony uses it, too</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both"><a href="http://www.engadget.com/2010/08/26/hillcrest-labs-brings-lgs-magic-motion-remote-control-to-live/">Hillcrest Labs brings LG's Magic Motion remote to life, cheekily points out that Sony uses it, too</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 26 Aug 2010 07:04:00 EDT.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both;padding: 8px 0 0 0;height: 2px;font-size: 1px;border: 0;margin: 0;padding: 0"></h6><a href="http://www.engadget.com/2010/08/26/hillcrest-labs-brings-lgs-magic-motion-remote-control-to-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160; &#160;&#124;&#160;  &#160;&#124;&#160;<a href="http://www.engadget.com/forward/19608935/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.engadget.com/2010/08/26/hillcrest-labs-brings-lgs-magic-motion-remote-control-to-live/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/08/26/hillcrest-labs-brings-lgs-magic-motion-remote-control-to-live/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2010/08/hillcrest-lg-2010-08-26.jpg" alt="Hillcrest Labs brings LG's Magic Motion remote control to live, cheekily points out Sony uses it, too" /></a></div>
We had some fun playing with LG's <a href="http://www.engadget.com/2010/01/11/lg-magic-motion-gesture-control-hdtv-remote-hands-on/">Magic Motion gesture remote</a> at CES this past January, which lets you change channels with a flick of the wrist, and now we're learning a little more about its fancy innards. <a href="http://www.engadget.com/tag/hillcrestlabs">Hillcrest Labs</a>, the company behind the <a href="http://www.engadget.com/2009/06/15/hillcrest-labs-loop-combines-wiimote-mouse-and-ouroboros/">Loop mouse/bracelet</a>, is proudly proclaiming that its Freespace tech is what makes LG's remote so magical in the first place. Hillcrest <em>also </em>would like to take this opportunity to point out that Sony has licensed its technology as well, and given we're but a few weeks away from the <a href="http://www.engadget.com/tag/sony,move">PlayStation Move</a> launch, many are concluding that gadget has some Freespace up in it too. However, given Hillcrest's <a href="http://www.engadget.com/2008/08/21/nintendos-wiimote-tapped-for-patent-infringement-by-hillcrest-l/">nasty patent dispute with Nintendo</a> over the Wiimote, it's possible this is just Sony covering its ample posterior against a similar lawsuit. Or, this could go all the way back to the tech that allows the DualShock 3 to detect movement. (Remember trying to play that dragon game just with motion controls? Man, that was hard.)<p><a href="http://www.engadget.com/2010/08/26/hillcrest-labs-brings-lgs-magic-motion-remote-control-to-live/" rel="bookmark">Continue reading <em>Hillcrest Labs brings LG's Magic Motion remote to life, cheekily points out that Sony uses it, too</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/08/26/hillcrest-labs-brings-lgs-magic-motion-remote-control-to-live/">Hillcrest Labs brings LG's Magic Motion remote to life, cheekily points out that Sony uses it, too</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 26 Aug 2010 07:04:00 EDT.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/08/26/hillcrest-labs-brings-lgs-magic-motion-remote-control-to-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp; &nbsp;|&nbsp;  &nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19608935/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/08/26/hillcrest-labs-brings-lgs-magic-motion-remote-control-to-live/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
			<wfw:commentRss>http://www.engadget.com/2010/08/26/hillcrest-labs-brings-lgs-magic-motion-remote-control-to-live/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Project Natal to cost $149 by itself, $299 with 360 Arcade, according to latest rumors</title>
		<link>http://www.engadget.com/2010/05/26/project-natal-to-cost-149-by-itself-299-with-360-arcade-acco/</link>
		<comments>http://www.engadget.com/2010/05/26/project-natal-to-cost-149-by-itself-299-with-360-arcade-acco/#comments</comments>
		<pubDate>Wed, 26 May 2010 22:25:00 +0000</pubDate>
		<dc:creator>Vladislav Savov</dc:creator>
				<category><![CDATA[GADGETS]]></category>
		<category><![CDATA[NEWS]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[VIDEOS]]></category>
		<category><![CDATA[accessory]]></category>
		<category><![CDATA[console]]></category>
		<category><![CDATA[consoles]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[motion control]]></category>
		<category><![CDATA[motion controller]]></category>
		<category><![CDATA[motion gaming]]></category>
		<category><![CDATA[MotionControl]]></category>
		<category><![CDATA[MotionController]]></category>
		<category><![CDATA[MotionGaming]]></category>
		<category><![CDATA[natal]]></category>
		<category><![CDATA[peripheral]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[pricing]]></category>
		<category><![CDATA[project natal]]></category>
		<category><![CDATA[ProjectNatal]]></category>
		<category><![CDATA[rumor]]></category>
		<category><![CDATA[speculation]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[Xbox360]]></category>

		<guid isPermaLink="false">http://www.engadget.com/2010/05/26/project-natal-to-cost-149-by-itself-299-with-360-arcade-acco/</guid>
		<description><![CDATA[<div style="text-align: center"><a href="http://www.engadget.com/2010/05/26/project-natal-to-cost-149-by-itself-299-with-360-arcade-acco/"><img hspace="4" border="0" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/05/10x0526mebrtb34512.jpg" alt="" /></a></div>
Here we go with those trusted sources again. <em>Edge</em> has it on good authority that Microsoft's <a href="http://www.engadget.com/2010/05/25/robbie-bach-project-natal-a-midlife-kicker-for-xbox-360-abs/">midlife rejuvenator</a> for the Xbox 360, Project Natal, will cost a cool 149 bucks when purchased as a standalone accessory, or $100 when bundled together with the $199 Xbox 360 Arcade console. That's a mighty steep hill for early adopters to climb, but Microsoft did warn us that Natal <a href="http://www.engadget.com/2009/11/18/microsoft-compulsively-quashes-natal-impulse-buy-rumors/">will not be an impulse buy</a>. An October 26 date is also proffered for the official launch, but that might shift, leaving us with the same <a href="http://www.engadget.com/2010/05/11/microsoft-confirms-natal-launch-in-october-video/">window of expectation</a> as before. Interestingly, the Natal name is expected to definitely change for the final retail product, which we should be learning a lot more about at <a href="http://www.engadget.com/2010/03/25/project-natal-experience-to-premiere-at-e3-on-june-13th/">E3</a> in a couple of weeks.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both"><a href="http://www.engadget.com/2010/05/26/project-natal-to-cost-149-by-itself-299-with-360-arcade-acco/">Project Natal to cost $149 by itself, $299 with 360 Arcade, according to latest rumors</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 26 May 2010 18:25:00 EDT.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both;padding: 8px 0 0 0;height: 2px;font-size: 1px;border: 0;margin: 0;padding: 0"></h6><a href="http://www.engadget.com/2010/05/26/project-natal-to-cost-149-by-itself-299-with-360-arcade-acco/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160;<img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_VIA.gif"><span class="caption"><a href="http://www.joystiq.com/2010/05/26/rumor-project-natal-priced-at-150-dollars/">Joystiq</a><!--//--></span> &#160;&#124;&#160; <img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_source.gif"><span class="caption"><a href="http://www.edge-online.com/news/natal-to-cost-149-%E2%80%93-source">Edge</a><!--//--></span> &#160;&#124;&#160;<a href="http://www.engadget.com/forward/19493070/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.engadget.com/2010/05/26/project-natal-to-cost-149-by-itself-299-with-360-arcade-acco/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/05/26/project-natal-to-cost-149-by-itself-299-with-360-arcade-acco/"><img hspace="4" border="0" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/05/10x0526mebrtb34512.jpg" alt="" /></a></div>
Here we go with those trusted sources again. <em>Edge</em> has it on good authority that Microsoft's <a href="http://www.engadget.com/2010/05/25/robbie-bach-project-natal-a-midlife-kicker-for-xbox-360-abs/">midlife rejuvenator</a> for the Xbox 360, Project Natal, will cost a cool 149 bucks when purchased as a standalone accessory, or $100 when bundled together with the $199 Xbox 360 Arcade console. That's a mighty steep hill for early adopters to climb, but Microsoft did warn us that Natal <a href="http://www.engadget.com/2009/11/18/microsoft-compulsively-quashes-natal-impulse-buy-rumors/">will not be an impulse buy</a>. An October 26 date is also proffered for the official launch, but that might shift, leaving us with the same <a href="http://www.engadget.com/2010/05/11/microsoft-confirms-natal-launch-in-october-video/">window of expectation</a> as before. Interestingly, the Natal name is expected to definitely change for the final retail product, which we should be learning a lot more about at <a href="http://www.engadget.com/2010/03/25/project-natal-experience-to-premiere-at-e3-on-june-13th/">E3</a> in a couple of weeks.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/05/26/project-natal-to-cost-149-by-itself-299-with-360-arcade-acco/">Project Natal to cost $149 by itself, $299 with 360 Arcade, according to latest rumors</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 26 May 2010 18:25:00 EDT.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/05/26/project-natal-to-cost-149-by-itself-299-with-360-arcade-acco/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;<img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_VIA.gif" alt=""/><span class="caption"><a href="http://www.joystiq.com/2010/05/26/rumor-project-natal-priced-at-150-dollars/">Joystiq</a><!--//--></span> &nbsp;|&nbsp; <img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_source.gif" alt="source"/><span class="caption"><a href="http://www.edge-online.com/news/natal-to-cost-149-%E2%80%93-source">Edge</a><!--//--></span> &nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19493070/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/05/26/project-natal-to-cost-149-by-itself-299-with-360-arcade-acco/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
			<wfw:commentRss>http://www.engadget.com/2010/05/26/project-natal-to-cost-149-by-itself-299-with-360-arcade-acco/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Students program Human Tetris into 8-bit microcontroller, give away schematics for free (video)</title>
		<link>http://www.engadget.com/2010/05/16/students-program-human-tetris-into-8-bit-microcontroller-give-a/</link>
		<comments>http://www.engadget.com/2010/05/16/students-program-human-tetris-into-8-bit-microcontroller-give-a/#comments</comments>
		<pubDate>Sun, 16 May 2010 12:04:00 +0000</pubDate>
		<dc:creator>Sean Hollister</dc:creator>
				<category><![CDATA[GADGETS]]></category>
		<category><![CDATA[NEWS]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[VIDEOS]]></category>
		<category><![CDATA[8-bit]]></category>
		<category><![CDATA[8-bit MCU]]></category>
		<category><![CDATA[8-bitMcu]]></category>
		<category><![CDATA[8Bit]]></category>
		<category><![CDATA[breakout]]></category>
		<category><![CDATA[diy]]></category>
		<category><![CDATA[do it yourself]]></category>
		<category><![CDATA[DoItYourself]]></category>
		<category><![CDATA[hack]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[MCU]]></category>
		<category><![CDATA[microcontroller]]></category>
		<category><![CDATA[mod]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[motion control]]></category>
		<category><![CDATA[motion controlled]]></category>
		<category><![CDATA[motion controller]]></category>
		<category><![CDATA[motion controls]]></category>
		<category><![CDATA[motion tracking]]></category>
		<category><![CDATA[MotionControl]]></category>
		<category><![CDATA[MotionControlled]]></category>
		<category><![CDATA[MotionController]]></category>
		<category><![CDATA[MotionControls]]></category>
		<category><![CDATA[MotionTracking]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[open source gaming]]></category>
		<category><![CDATA[open source hardware]]></category>
		<category><![CDATA[OpenSource]]></category>
		<category><![CDATA[OpenSourceGaming]]></category>
		<category><![CDATA[OpenSourceHardware]]></category>
		<category><![CDATA[tetris]]></category>

		<guid isPermaLink="false">http://www.engadget.com/2010/05/16/students-program-human-tetris-into-8-bit-microcontroller-give-a/</guid>
		<description><![CDATA[<div style="text-align: center"><a href="http://www.engadget.com/2010/05/16/students-program-human-tetris-into-8-bit-microcontroller-give-a/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2010/05/5-15-10-humantetris8bitmicrocontroller.jpg" alt="" /></a></div>
Sure, <a href="http://www.engadget.com/tag/natal">Project Natal</a> is the hotness and a little bird tells us <a href="http://www.engadget.com/2010/03/23/the-engadget-show-007-nicholas-negroponte-playstation-move-e/">PlayStation Move</a> is pretty bodacious, but you don't have to buy a fancy game console to sooth your motion-tracking blues. When students at Cornell University wanted to play Human Tetris (and ace a final project to boot), they taught a 20Mhz, 8-bit microcontroller how to follow their moves. Combined with an NTSC camera, the resulting system can display a 39 x 60 pixel space at 24 frames per second, apparently enough to slot your body into some grooves -- and as you'll see in videos after the break, it plays a mean game of Breakout, too. Full codebase and plans to build your own at the source link. Eat your heart out, geeks.<p><a href="http://www.engadget.com/2010/05/16/students-program-human-tetris-into-8-bit-microcontroller-give-a/" rel="bookmark">Continue reading <em>Students program Human Tetris into 8-bit microcontroller, give away schematics for free (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both"><a href="http://www.engadget.com/2010/05/16/students-program-human-tetris-into-8-bit-microcontroller-give-a/">Students program Human Tetris into 8-bit microcontroller, give away schematics for free (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sun, 16 May 2010 07:04:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both;padding: 8px 0 0 0;height: 2px;font-size: 1px;border: 0;margin: 0;padding: 0"></h6><a href="http://www.engadget.com/2010/05/16/students-program-human-tetris-into-8-bit-microcontroller-give-a/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160; &#160;&#124;&#160; <img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_source.gif"><span class="caption"><a href="http://instruct1.cit.cornell.edu/courses/ee476/FinalProjects/s2010/aip23_kaf42/aip23_kaf42/index.html">Human Tetris</a><!--//--></span> &#160;&#124;&#160;<a href="http://www.engadget.com/forward/19478737/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.engadget.com/2010/05/16/students-program-human-tetris-into-8-bit-microcontroller-give-a/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/05/16/students-program-human-tetris-into-8-bit-microcontroller-give-a/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2010/05/5-15-10-humantetris8bitmicrocontroller.jpg" alt="" /></a></div>
Sure, <a href="http://www.engadget.com/tag/natal">Project Natal</a> is the hotness and a little bird tells us <a href="http://www.engadget.com/2010/03/23/the-engadget-show-007-nicholas-negroponte-playstation-move-e/">PlayStation Move</a> is pretty bodacious, but you don't have to buy a fancy game console to sooth your motion-tracking blues. When students at Cornell University wanted to play Human Tetris (and ace a final project to boot), they taught a 20Mhz, 8-bit microcontroller how to follow their moves. Combined with an NTSC camera, the resulting system can display a 39 x 60 pixel space at 24 frames per second, apparently enough to slot your body into some grooves -- and as you'll see in videos after the break, it plays a mean game of Breakout, too. Full codebase and plans to build your own at the source link. Eat your heart out, geeks.<p><a href="http://www.engadget.com/2010/05/16/students-program-human-tetris-into-8-bit-microcontroller-give-a/" rel="bookmark">Continue reading <em>Students program Human Tetris into 8-bit microcontroller, give away schematics for free (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/05/16/students-program-human-tetris-into-8-bit-microcontroller-give-a/">Students program Human Tetris into 8-bit microcontroller, give away schematics for free (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sun, 16 May 2010 07:04:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/05/16/students-program-human-tetris-into-8-bit-microcontroller-give-a/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp; &nbsp;|&nbsp; <img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_source.gif" alt="source"/><span class="caption"><a href="http://instruct1.cit.cornell.edu/courses/ee476/FinalProjects/s2010/aip23_kaf42/aip23_kaf42/index.html">Human Tetris</a><!--//--></span> &nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19478737/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/05/16/students-program-human-tetris-into-8-bit-microcontroller-give-a/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
			<wfw:commentRss>http://www.engadget.com/2010/05/16/students-program-human-tetris-into-8-bit-microcontroller-give-a/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Student moves quadriplegics with Wiimote wheelchair control (video)</title>
		<link>http://www.engadget.com/2010/05/14/student-moves-quadriplegics-with-wiimote-wheelchair-control-vid/</link>
		<comments>http://www.engadget.com/2010/05/14/student-moves-quadriplegics-with-wiimote-wheelchair-control-vid/#comments</comments>
		<pubDate>Fri, 14 May 2010 13:51:00 +0000</pubDate>
		<dc:creator>Sean Hollister</dc:creator>
				<category><![CDATA[GADGETS]]></category>
		<category><![CDATA[NEWS]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[VIDEOS]]></category>
		<category><![CDATA[accelerometer]]></category>
		<category><![CDATA[diy]]></category>
		<category><![CDATA[do it yourself]]></category>
		<category><![CDATA[DoItYourself]]></category>
		<category><![CDATA[hack]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[hands-on]]></category>
		<category><![CDATA[Intel International Science and Engineering Fair]]></category>
		<category><![CDATA[Intel ISEF 2010]]></category>
		<category><![CDATA[IntelInternationalScienceAndEngineeringFair]]></category>
		<category><![CDATA[IntelIsef2010]]></category>
		<category><![CDATA[ISEF]]></category>
		<category><![CDATA[ISEF 2010]]></category>
		<category><![CDATA[Isef2010]]></category>
		<category><![CDATA[John Hinckel]]></category>
		<category><![CDATA[JohnHinckel]]></category>
		<category><![CDATA[mod]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[motion control]]></category>
		<category><![CDATA[motion controlled]]></category>
		<category><![CDATA[motion controller]]></category>
		<category><![CDATA[motion controls]]></category>
		<category><![CDATA[MotionControl]]></category>
		<category><![CDATA[MotionControlled]]></category>
		<category><![CDATA[MotionController]]></category>
		<category><![CDATA[MotionControls]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[nintendo wii]]></category>
		<category><![CDATA[Nintendo Wii Remote]]></category>
		<category><![CDATA[NintendoWii]]></category>
		<category><![CDATA[NintendoWiiRemote]]></category>
		<category><![CDATA[science]]></category>
		<category><![CDATA[wheelchair]]></category>
		<category><![CDATA[wheelchairs]]></category>
		<category><![CDATA[wii remote]]></category>
		<category><![CDATA[wii remote control]]></category>
		<category><![CDATA[wiimote]]></category>
		<category><![CDATA[Wiimote hack]]></category>
		<category><![CDATA[wiimote hacks]]></category>
		<category><![CDATA[WiimoteHack]]></category>
		<category><![CDATA[WiimoteHacks]]></category>
		<category><![CDATA[WiiRemote]]></category>
		<category><![CDATA[WiiRemoteControl]]></category>

		<guid isPermaLink="false">http://www.engadget.com/2010/05/14/student-moves-quadriplegics-with-wiimote-wheelchair-control-vid/</guid>
		<description><![CDATA[<div style="text-align: center"><a href="http://www.engadget.com/2010/05/14/student-moves-quadriplegics-with-wiimote-wheelchair-control-vid/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/05/5-13-10-wiimotewheelchairguy.jpg" /></a></div>
There were certainly a couple <a href="http://www.engadget.com/2010/05/14/high-school-senior-builds-walking-robot-the-vsr-2-talos-fg-vi/">whiz kids</a> at Intel's International Science and Engineering Fair this year, but high school senior John Hinckel's a regular MacGyver: he built a wheelchair remote control out of a couple sheets of transparent plastic, four sliding furniture rails and some string. A <a href="http://www.engadget.com/tag/wiimote">Nintendo Wiimote</a> goes in your hat and tells the whole system what to do -- simply tilt your head in any direction, and accelerometer readings are sent over Bluetooth. The receiving laptop activates microcontrollers, directing servo motors to pull the strings, and acrylic gates push the joystick accordingly to steer your vehicle. We tried on the headset for ourselves and came away fairly impressed -- it's no <a href="http://www.engadget.com/2009/06/30/toyotas-mind-controlled-wheelchair-boast-fastest-brainwave-anal/">mind control</a>, but for $534 in parts, it just might do. Apparently, we weren't the only ones who thought so, as patents are pending, and a manufacturer of wheelchair control systems has already expressed interest in commercializing the idea. See the young inventor show it off after the break.<p><a href="http://www.engadget.com/2010/05/14/student-moves-quadriplegics-with-wiimote-wheelchair-control-vid/" rel="bookmark">Continue reading <em>Student moves quadriplegics with Wiimote wheelchair control (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both"><a href="http://www.engadget.com/2010/05/14/student-moves-quadriplegics-with-wiimote-wheelchair-control-vid/">Student moves quadriplegics with Wiimote wheelchair control (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 14 May 2010 08:51:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both;padding: 8px 0 0 0;height: 2px;font-size: 1px;border: 0;margin: 0;padding: 0"></h6><a href="http://www.engadget.com/2010/05/14/student-moves-quadriplegics-with-wiimote-wheelchair-control-vid/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160; &#160;&#124;&#160;  &#160;&#124;&#160;<a href="http://www.engadget.com/forward/19477140/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.engadget.com/2010/05/14/student-moves-quadriplegics-with-wiimote-wheelchair-control-vid/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/05/14/student-moves-quadriplegics-with-wiimote-wheelchair-control-vid/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/05/5-13-10-wiimotewheelchairguy.jpg" /></a></div>
There were certainly a couple <a href="http://www.engadget.com/2010/05/14/high-school-senior-builds-walking-robot-the-vsr-2-talos-fg-vi/">whiz kids</a> at Intel's International Science and Engineering Fair this year, but high school senior John Hinckel's a regular MacGyver: he built a wheelchair remote control out of a couple sheets of transparent plastic, four sliding furniture rails and some string. A <a href="http://www.engadget.com/tag/wiimote">Nintendo Wiimote</a> goes in your hat and tells the whole system what to do -- simply tilt your head in any direction, and accelerometer readings are sent over Bluetooth. The receiving laptop activates microcontrollers, directing servo motors to pull the strings, and acrylic gates push the joystick accordingly to steer your vehicle. We tried on the headset for ourselves and came away fairly impressed -- it's no <a href="http://www.engadget.com/2009/06/30/toyotas-mind-controlled-wheelchair-boast-fastest-brainwave-anal/">mind control</a>, but for $534 in parts, it just might do. Apparently, we weren't the only ones who thought so, as patents are pending, and a manufacturer of wheelchair control systems has already expressed interest in commercializing the idea. See the young inventor show it off after the break.<p><a href="http://www.engadget.com/2010/05/14/student-moves-quadriplegics-with-wiimote-wheelchair-control-vid/" rel="bookmark">Continue reading <em>Student moves quadriplegics with Wiimote wheelchair control (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/05/14/student-moves-quadriplegics-with-wiimote-wheelchair-control-vid/">Student moves quadriplegics with Wiimote wheelchair control (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 14 May 2010 08:51:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/05/14/student-moves-quadriplegics-with-wiimote-wheelchair-control-vid/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp; &nbsp;|&nbsp;  &nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19477140/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/05/14/student-moves-quadriplegics-with-wiimote-wheelchair-control-vid/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
			<wfw:commentRss>http://www.engadget.com/2010/05/14/student-moves-quadriplegics-with-wiimote-wheelchair-control-vid/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Cellbots get Nexus One upgrade, ad-hoc motion control (video)</title>
		<link>http://www.engadget.com/2010/05/12/cellbots-get-nexus-one-upgrade-ad-hoc-motion-control-video/</link>
		<comments>http://www.engadget.com/2010/05/12/cellbots-get-nexus-one-upgrade-ad-hoc-motion-control-video/#comments</comments>
		<pubDate>Wed, 12 May 2010 22:39:00 +0000</pubDate>
		<dc:creator>Sean Hollister</dc:creator>
				<category><![CDATA[GADGETS]]></category>
		<category><![CDATA[NEWS]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[VIDEOS]]></category>
		<category><![CDATA[accelerometer]]></category>
		<category><![CDATA[Arduino]]></category>
		<category><![CDATA[Cellbot]]></category>
		<category><![CDATA[cellbots]]></category>
		<category><![CDATA[diy]]></category>
		<category><![CDATA[do it yourself]]></category>
		<category><![CDATA[DoItYourself]]></category>
		<category><![CDATA[google nexus one]]></category>
		<category><![CDATA[GoogleNexusOne]]></category>
		<category><![CDATA[hack]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[hands-on]]></category>
		<category><![CDATA[intel]]></category>
		<category><![CDATA[Intel International Science and Engineering Fair]]></category>
		<category><![CDATA[Intel ISEF]]></category>
		<category><![CDATA[IntelInternationalScienceAndEngineeringFair]]></category>
		<category><![CDATA[IntelIsef]]></category>
		<category><![CDATA[International Science and Engineering Fair]]></category>
		<category><![CDATA[InternationalScienceAndEngineeringFair]]></category>
		<category><![CDATA[ISEF]]></category>
		<category><![CDATA[mod]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[motion control]]></category>
		<category><![CDATA[motion controlled]]></category>
		<category><![CDATA[motion controller]]></category>
		<category><![CDATA[motion controls]]></category>
		<category><![CDATA[MotionControl]]></category>
		<category><![CDATA[MotionControlled]]></category>
		<category><![CDATA[MotionController]]></category>
		<category><![CDATA[MotionControls]]></category>
		<category><![CDATA[n1]]></category>
		<category><![CDATA[Nexus One]]></category>
		<category><![CDATA[NexusOne]]></category>

		<guid isPermaLink="false">http://www.engadget.com/2010/05/12/cellbots-get-nexus-one-upgrade-ad-hoc-motion-control-video/</guid>
		<description><![CDATA[<div style="text-align: center"><a href="http://www.engadget.com/2010/05/12/cellbots-get-nexus-one-upgrade-ad-hoc-motion-control-video/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/05/5-11-10-nexusonecellbots-1273703941.jpg" /></a></div>
<a href="http://www.engadget.com/2010/05/10/sprint-cans-nexus-one-in-favor-of-evo-4g/">Sprint</a> and <a href="http://www.engadget.com/2010/04/26/google-updates-nexus-one-page-tells-verizon-customers-to-get-a/">Verizon</a> may have shunned the <a href="http://www.engadget.com/product/nexus-one">Nexus One</a>, but that doesn't mean the handsets can't be put to good use: these Android-controlled, Arduino-powered <a href="http://www.engadget.com/tag/Cellbots/">Cellbots</a> now feature the one true Googlephone as the CPU. At Intel's 2010 International Science and Engineering Fair in San Jose, we got our hot little hands on the DIY truckbots for the first time, and found to our surprise they'd been imbued with accelerometer-based motion control. Grabbing a Nexus One off a nearby table, we simply tilted the handset forward, back, left and right to make the Cellbot wheel about accordingly, bumping playfully into neighbors and streaming live video the whole time. We were told the first handset wirelessly relayed instructions to the second using Google Chat, after which point a Python script determined the bot's compass facing and activated Arduino-rigged motors via Bluetooth, but the real takeaway here is that robots never fail to amuse. Watch our phone-skewing, bot-driving antics in a video after the break, and see what we mean.<p><a href="http://www.engadget.com/2010/05/12/cellbots-get-nexus-one-upgrade-ad-hoc-motion-control-video/" rel="bookmark">Continue reading <em>Cellbots get Nexus One upgrade, ad-hoc motion control (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both"><a href="http://www.engadget.com/2010/05/12/cellbots-get-nexus-one-upgrade-ad-hoc-motion-control-video/">Cellbots get Nexus One upgrade, ad-hoc motion control (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 12 May 2010 17:39:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both;padding: 8px 0 0 0;height: 2px;font-size: 1px;border: 0;margin: 0;padding: 0"></h6><a href="http://www.engadget.com/2010/05/12/cellbots-get-nexus-one-upgrade-ad-hoc-motion-control-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160; &#160;&#124;&#160; <img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_source.gif"><span class="caption"><a href="http://www.cellbots.com/">Cellbots</a><!--//--></span> &#160;&#124;&#160;<a href="http://www.engadget.com/forward/19473795/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.engadget.com/2010/05/12/cellbots-get-nexus-one-upgrade-ad-hoc-motion-control-video/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/05/12/cellbots-get-nexus-one-upgrade-ad-hoc-motion-control-video/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/05/5-11-10-nexusonecellbots-1273703941.jpg" /></a></div>
<a href="http://www.engadget.com/2010/05/10/sprint-cans-nexus-one-in-favor-of-evo-4g/">Sprint</a> and <a href="http://www.engadget.com/2010/04/26/google-updates-nexus-one-page-tells-verizon-customers-to-get-a/">Verizon</a> may have shunned the <a href="http://www.engadget.com/product/nexus-one">Nexus One</a>, but that doesn't mean the handsets can't be put to good use: these Android-controlled, Arduino-powered <a href="http://www.engadget.com/tag/Cellbots/">Cellbots</a> now feature the one true Googlephone as the CPU. At Intel's 2010 International Science and Engineering Fair in San Jose, we got our hot little hands on the DIY truckbots for the first time, and found to our surprise they'd been imbued with accelerometer-based motion control. Grabbing a Nexus One off a nearby table, we simply tilted the handset forward, back, left and right to make the Cellbot wheel about accordingly, bumping playfully into neighbors and streaming live video the whole time. We were told the first handset wirelessly relayed instructions to the second using Google Chat, after which point a Python script determined the bot's compass facing and activated Arduino-rigged motors via Bluetooth, but the real takeaway here is that robots never fail to amuse. Watch our phone-skewing, bot-driving antics in a video after the break, and see what we mean.<p><a href="http://www.engadget.com/2010/05/12/cellbots-get-nexus-one-upgrade-ad-hoc-motion-control-video/" rel="bookmark">Continue reading <em>Cellbots get Nexus One upgrade, ad-hoc motion control (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/05/12/cellbots-get-nexus-one-upgrade-ad-hoc-motion-control-video/">Cellbots get Nexus One upgrade, ad-hoc motion control (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 12 May 2010 17:39:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/05/12/cellbots-get-nexus-one-upgrade-ad-hoc-motion-control-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp; &nbsp;|&nbsp; <img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_source.gif" alt="source"/><span class="caption"><a href="http://www.cellbots.com/">Cellbots</a><!--//--></span> &nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19473795/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/05/12/cellbots-get-nexus-one-upgrade-ad-hoc-motion-control-video/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
			<wfw:commentRss>http://www.engadget.com/2010/05/12/cellbots-get-nexus-one-upgrade-ad-hoc-motion-control-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PlayStation Move controller priced at $60 in Canada</title>
		<link>http://www.engadget.com/2010/05/11/playstation-move-controller-priced-at-60-in-canada/</link>
		<comments>http://www.engadget.com/2010/05/11/playstation-move-controller-priced-at-60-in-canada/#comments</comments>
		<pubDate>Tue, 11 May 2010 19:19:00 +0000</pubDate>
		<dc:creator>Nilay Patel</dc:creator>
				<category><![CDATA[GADGETS]]></category>
		<category><![CDATA[NEWS]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[VIDEOS]]></category>
		<category><![CDATA[GameStop]]></category>
		<category><![CDATA[leak]]></category>
		<category><![CDATA[leaks]]></category>
		<category><![CDATA[motion controller]]></category>
		<category><![CDATA[MotionController]]></category>
		<category><![CDATA[move]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[playstation move]]></category>
		<category><![CDATA[Playstation3]]></category>
		<category><![CDATA[PlaystationMove]]></category>
		<category><![CDATA[pricing]]></category>
		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://www.engadget.com/2010/05/11/playstation-move-controller-priced-at-60-in-canada/</guid>
		<description><![CDATA[<div style="text-align: center"><a href="http://www.gamestop.ca/Catalog/ProductDetails.aspx?product_id=255736"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/05/05-11-10move.jpg" /></a></div>
Sony's been pretty fuzzy on pricing for the <a href="http://www.engadget.com/tag/playstationmove">PlayStation Move</a> -- we've only really heard <a href="http://www.engadget.com/2010/03/11/playstation-move-everything-you-ever-wanted-to-know/">"under $100"</a> for the full package with controller and camera -- but it looks like the numbers are starting to solidify, as Gamestop Canada has the controller itself now listed for $59.99. How that number will translate into a US price is obviously up in the air, but Sony's MSRPs tend to be the same or similar across the US and Canada, so we'd say we've at least got a reasonable estimate of how much this thing is going to cost. We'd also guess that this points to a full package price of $99, but we'll see -- Sony's got months before the Move's planned holiday launch to tweak all these numbers.<br />
<br />
[Thanks, Matthew]<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both"><a href="http://www.engadget.com/2010/05/11/playstation-move-controller-priced-at-60-in-canada/">PlayStation Move controller priced at $60 in Canada</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 11 May 2010 14:19:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both;padding: 8px 0 0 0;height: 2px;font-size: 1px;border: 0;margin: 0;padding: 0"></h6><a href="http://www.engadget.com/2010/05/11/playstation-move-controller-priced-at-60-in-canada/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160; &#160;&#124;&#160; <img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_source.gif"><span class="caption"><a href="http://www.gamestop.ca/Catalog/ProductDetails.aspx?product_id=255736">Gamestop.ca</a><!--//--></span> &#160;&#124;&#160;<a href="http://www.engadget.com/forward/19473138/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.engadget.com/2010/05/11/playstation-move-controller-priced-at-60-in-canada/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.gamestop.ca/Catalog/ProductDetails.aspx?product_id=255736"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/05/05-11-10move.jpg" /></a></div>
Sony's been pretty fuzzy on pricing for the <a href="http://www.engadget.com/tag/playstationmove">PlayStation Move</a> -- we've only really heard <a href="http://www.engadget.com/2010/03/11/playstation-move-everything-you-ever-wanted-to-know/">"under $100"</a> for the full package with controller and camera -- but it looks like the numbers are starting to solidify, as Gamestop Canada has the controller itself now listed for $59.99. How that number will translate into a US price is obviously up in the air, but Sony's MSRPs tend to be the same or similar across the US and Canada, so we'd say we've at least got a reasonable estimate of how much this thing is going to cost. We'd also guess that this points to a full package price of $99, but we'll see -- Sony's got months before the Move's planned holiday launch to tweak all these numbers.<br />
<br />
[Thanks, Matthew]<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/05/11/playstation-move-controller-priced-at-60-in-canada/">PlayStation Move controller priced at $60 in Canada</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 11 May 2010 14:19:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/05/11/playstation-move-controller-priced-at-60-in-canada/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp; &nbsp;|&nbsp; <img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_source.gif" alt="source"/><span class="caption"><a href="http://www.gamestop.ca/Catalog/ProductDetails.aspx?product_id=255736">Gamestop.ca</a><!--//--></span> &nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19473138/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/05/11/playstation-move-controller-priced-at-60-in-canada/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
			<wfw:commentRss>http://www.engadget.com/2010/05/11/playstation-move-controller-priced-at-60-in-canada/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>HP ships Swing motion controller hardware with Pavilion PCs in India</title>
		<link>http://www.engadget.com/2010/04/24/hp-ships-swing-motion-controller-hardware-with-pavilion-pcs-in-i/</link>
		<comments>http://www.engadget.com/2010/04/24/hp-ships-swing-motion-controller-hardware-with-pavilion-pcs-in-i/#comments</comments>
		<pubDate>Sat, 24 Apr 2010 23:58:00 +0000</pubDate>
		<dc:creator>Joseph L. Flatley</dc:creator>
				<category><![CDATA[GADGETS]]></category>
		<category><![CDATA[NEWS]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[VIDEOS]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[hp]]></category>
		<category><![CDATA[HP Pavilion]]></category>
		<category><![CDATA[hp swing]]></category>
		<category><![CDATA[HpPavilion]]></category>
		<category><![CDATA[HpSwing]]></category>
		<category><![CDATA[india]]></category>
		<category><![CDATA[meh]]></category>
		<category><![CDATA[motion controller]]></category>
		<category><![CDATA[MotionController]]></category>
		<category><![CDATA[pavilion]]></category>
		<category><![CDATA[swing]]></category>

		<guid isPermaLink="false">http://www.engadget.com/2010/04/24/hp-ships-swing-motion-controller-hardware-with-pavilion-pcs-in-i/</guid>
		<description><![CDATA[<div style="text-align: center"><a href="http://www.stockwatch.in/hp-launches-new-gaming-console-swing-india-25484"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.engadget.com/media/2010/04/1004024-hpswing-01.jpg" alt="" /></a></div>
<div style="text-align: left">The vaguely kidney bean-shaped device above is actually, believe it or not, yet <em>another</em> motion controller. Details are scant, but apparently the HP Swing is being bundled with HP Pavilion desktop PCs in India (starting at 29,990 Rupees, or about $670). The thing will not be available separately, and as far as we know there are no plans to release it in the states. We're not saying that it won't be released in the US, but we are saying that we probably don't care. Either way, we'll let you know when we hear more.</div><p><a href="http://www.engadget.com/2010/04/24/hp-ships-swing-motion-controller-hardware-with-pavilion-pcs-in-i/" rel="bookmark">Continue reading <em>HP ships Swing motion controller hardware with Pavilion PCs in India</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both"><a href="http://www.engadget.com/2010/04/24/hp-ships-swing-motion-controller-hardware-with-pavilion-pcs-in-i/">HP ships Swing motion controller hardware with Pavilion PCs in India</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sat, 24 Apr 2010 18:58:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both;padding: 8px 0 0 0;height: 2px;font-size: 1px;border: 0;margin: 0;padding: 0"></h6><a href="http://www.engadget.com/2010/04/24/hp-ships-swing-motion-controller-hardware-with-pavilion-pcs-in-i/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160; &#160;&#124;&#160; <img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_source.gif"><span class="caption"><a href="http://www.stockwatch.in/hp-launches-new-gaming-console-swing-india-25484">Stock Watch</a><!--//--></span> &#160;&#124;&#160;<a href="http://www.engadget.com/forward/19452914/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.engadget.com/2010/04/24/hp-ships-swing-motion-controller-hardware-with-pavilion-pcs-in-i/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.stockwatch.in/hp-launches-new-gaming-console-swing-india-25484"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.engadget.com/media/2010/04/1004024-hpswing-01.jpg"  alt="" /></a></div>
<div style="text-align: left;">The vaguely kidney bean-shaped device above is actually, believe it or not, yet <em>another</em> motion controller. Details are scant, but apparently the HP Swing is being bundled with HP Pavilion desktop PCs in India (starting at 29,990 Rupees, or about $670). The thing will not be available separately, and as far as we know there are no plans to release it in the states. We're not saying that it won't be released in the US, but we are saying that we probably don't care. Either way, we'll let you know when we hear more.</div><p><a href="http://www.engadget.com/2010/04/24/hp-ships-swing-motion-controller-hardware-with-pavilion-pcs-in-i/" rel="bookmark">Continue reading <em>HP ships Swing motion controller hardware with Pavilion PCs in India</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/04/24/hp-ships-swing-motion-controller-hardware-with-pavilion-pcs-in-i/">HP ships Swing motion controller hardware with Pavilion PCs in India</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sat, 24 Apr 2010 18:58:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/04/24/hp-ships-swing-motion-controller-hardware-with-pavilion-pcs-in-i/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp; &nbsp;|&nbsp; <img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_source.gif" alt="source"/><span class="caption"><a href="http://www.stockwatch.in/hp-launches-new-gaming-console-swing-india-25484">Stock Watch</a><!--//--></span> &nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19452914/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/04/24/hp-ships-swing-motion-controller-hardware-with-pavilion-pcs-in-i/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
			<wfw:commentRss>http://www.engadget.com/2010/04/24/hp-ships-swing-motion-controller-hardware-with-pavilion-pcs-in-i/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PlayStation Move sub-controller hits FCC, will be named Navigation Controller</title>
		<link>http://www.engadget.com/2010/04/12/playstation-move-sub-controller-hits-fcc-will-be-named-navigati/</link>
		<comments>http://www.engadget.com/2010/04/12/playstation-move-sub-controller-hits-fcc-will-be-named-navigati/#comments</comments>
		<pubDate>Mon, 12 Apr 2010 05:10:00 +0000</pubDate>
		<dc:creator>Sean Hollister</dc:creator>
				<category><![CDATA[GADGETS]]></category>
		<category><![CDATA[NEWS]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[VIDEOS]]></category>
		<category><![CDATA[CECH-ZCS1U]]></category>
		<category><![CDATA[FCC]]></category>
		<category><![CDATA[motion controller]]></category>
		<category><![CDATA[MotionController]]></category>
		<category><![CDATA[Navigation Controller]]></category>
		<category><![CDATA[NavigationController]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[playstation move]]></category>
		<category><![CDATA[PlaystationMove]]></category>
		<category><![CDATA[SCEA]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[sub-controller]]></category>
		<category><![CDATA[subcontroller]]></category>

		<guid isPermaLink="false">http://www.engadget.com/2010/04/12/playstation-move-sub-controller-hits-fcc-will-be-named-navigati/</guid>
		<description><![CDATA[<div style="text-align: center"><a href="https://fjallfoss.fcc.gov/oetcf/eas/reports/ViewExhibitReport.cfm?mode=Exhibits&#38;RequestTimeout=500&#38;calledFromFrame=N&#38;application_id=483533&#38;fcc_id=%27AK8CECHZCS1"><img hspace="4" border="0" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/04/4-11-10-psmovenavigationcontroller-1271043536.jpg" alt="" /><br />
</a></div>
Wondering what Sony's going to call that <a href="http://www.engadget.com/2010/03/11/playstation-move-everything-you-ever-wanted-to-know/">PlayStation Move</a> sub-controller -- you know, since "<a href="http://www.engadget.com/tag/nunchuk">nunchuk</a>" is already taken? Wonder no more. Sony part number CECH-ZCS1U just hit the FCC's database, and "Navigation Controller" is written in nice bold letters right there on the label. It's looking like this is official, as the Sony US website has been quietly updated with the change, and we think it makes a certain amount of sense, as most 3D games let you aim the camera with your dominant hand and relegate navigation to the other. <a href="http://www.engadget.com/2010/03/31/playstation-move-controller-hits-fcc-as-motion-controller/">Like the Motion Controller</a>, Sony's opted for confidentiality on this one, meaning we won't have photos of the controller's juicy guts for six months, but hey, at least <a href="http://www.engadget.com/photos/playstation-move-press-photos/#2789995">you already know</a> what the outsides look like -- and you can see it in action on the Engadget Show <a href="http://www.engadget.com/2010/03/23/the-engadget-show-007-nicholas-negroponte-playstation-move-e/">right here</a>.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both"><a href="http://www.engadget.com/2010/04/12/playstation-move-sub-controller-hits-fcc-will-be-named-navigati/">PlayStation Move sub-controller hits FCC, will be named Navigation Controller</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 12 Apr 2010 00:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both;padding: 8px 0 0 0;height: 2px;font-size: 1px;border: 0;margin: 0;padding: 0"></h6><a href="http://www.engadget.com/2010/04/12/playstation-move-sub-controller-hits-fcc-will-be-named-navigati/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160; &#160;&#124;&#160; <img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_source.gif"><span class="caption"><a href="https://fjallfoss.fcc.gov/oetcf/eas/reports/ViewExhibitReport.cfm?mode=Exhibits&#38;RequestTimeout=500&#38;calledFromFrame=N&#38;application_id=483533&#38;fcc_id=%27AK8CECHZCS1">FCC</a><!--//-->, <a href="http://us.playstation.com/ps3/accessories/scph-98061.html">Sony</a></span> &#160;&#124;&#160;<a href="http://www.engadget.com/forward/19435214/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.engadget.com/2010/04/12/playstation-move-sub-controller-hits-fcc-will-be-named-navigati/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="https://fjallfoss.fcc.gov/oetcf/eas/reports/ViewExhibitReport.cfm?mode=Exhibits&amp;RequestTimeout=500&amp;calledFromFrame=N&amp;application_id=483533&amp;fcc_id=%27AK8CECHZCS1"><img hspace="4" border="0" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/04/4-11-10-psmovenavigationcontroller-1271043536.jpg" alt="" /><br />
</a></div>
Wondering what Sony's going to call that <a href="http://www.engadget.com/2010/03/11/playstation-move-everything-you-ever-wanted-to-know/">PlayStation Move</a> sub-controller -- you know, since "<a href="http://www.engadget.com/tag/nunchuk">nunchuk</a>" is already taken? Wonder no more. Sony part number CECH-ZCS1U just hit the FCC's database, and "Navigation Controller" is written in nice bold letters right there on the label. It's looking like this is official, as the Sony US website has been quietly updated with the change, and we think it makes a certain amount of sense, as most 3D games let you aim the camera with your dominant hand and relegate navigation to the other. <a href="http://www.engadget.com/2010/03/31/playstation-move-controller-hits-fcc-as-motion-controller/">Like the Motion Controller</a>, Sony's opted for confidentiality on this one, meaning we won't have photos of the controller's juicy guts for six months, but hey, at least <a href="http://www.engadget.com/photos/playstation-move-press-photos/#2789995">you already know</a> what the outsides look like -- and you can see it in action on the Engadget Show <a href="http://www.engadget.com/2010/03/23/the-engadget-show-007-nicholas-negroponte-playstation-move-e/">right here</a>.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/04/12/playstation-move-sub-controller-hits-fcc-will-be-named-navigati/">PlayStation Move sub-controller hits FCC, will be named Navigation Controller</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 12 Apr 2010 00:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/04/12/playstation-move-sub-controller-hits-fcc-will-be-named-navigati/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp; &nbsp;|&nbsp; <img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_source.gif" alt="source"/><span class="caption"><a href="https://fjallfoss.fcc.gov/oetcf/eas/reports/ViewExhibitReport.cfm?mode=Exhibits&amp;RequestTimeout=500&amp;calledFromFrame=N&amp;application_id=483533&amp;fcc_id=%27AK8CECHZCS1">FCC</a><!--//-->, <a href="http://us.playstation.com/ps3/accessories/scph-98061.html">Sony</a></span> &nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19435214/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/04/12/playstation-move-sub-controller-hits-fcc-will-be-named-navigati/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
			<wfw:commentRss>http://www.engadget.com/2010/04/12/playstation-move-sub-controller-hits-fcc-will-be-named-navigati/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
